4/16/2023 0 Comments Fallout 76 breaking radio silence![]() ![]() You may release a game you plan to fix and finish later to a certain extent, most major releases do that to some extent these days. I genuinely cannot think of a game this high profile that launched with this low of scores, and in addition to whatever amends Bethesda should be making with fans, I am just plain confused about how this even happened in the first place. Yes, I know there are some people having fun with it, a vocal minority that shows up whenever anything negative is said about the game, but the overwhelming opinion is that this game is a bad idea executed badly, to paraphrase Jim Sterling, and this is a historically bad release from a developer and an IP that have never produced anything quite like this before. I am not the kind of populist that is always telling developers to apologize to fans for every little misstep, but I really do think Fallout 76 is a unique case. Is Fallout 76 doing that? Again, outside of bug fixes and a few listed upcoming items, we really have no idea. Two months later, No Man’s Sky released what would be the first of a number of free major updates to fix the game and add a ton of new content, shaping it into what fans hoped it would at launch. Hello Games did infamously go radio silent for about two months after launch, but even they at least said something along the lines of “We hear your feedback and we’re trying to fix things,” which I haven’t heard from Bethesda unless it’s buried in a forum posted by a community manager somewhere. I have been comparing Fallout 76 to No Man’s Sky since before launch, so why stop now? That game was released in a similarly poor state, disappointing most fans and racking up low scores across the board. Not a discussion of what went wrong, not an apology to disappointed fans, not a clear roadmap about when exactly the game will be in proper working order, and when it’s getting new content other than a line-list of a few upcoming additions like PvP factions and increased storage space. And again, that’s just the technical side, as my constantly broken, starving, dying character slogs through repetitive missions trying to find some semblance of meaning in the lifeless world.īethesda has issued no statement about any of this. Somehow all of this feels even worse than it did at launch, as I’m getting more bugs now than I did then. ![]() Later, my main questline disappeared completely and I had to reload to find it again. Last night I also loaded into the game unable to aim a weapon, my arms and gun models all broken onscreen. We’ve had one giant 47 GB patch meant to fix at least some of the worst bugs, but plenty remain, and playing the game as recently as an hour ago, I still can’t start it without a framerate drop that last about a full eight seconds before letting me continue. ![]() And yet we have heard practically nothing from Bethesda about the historically rough state Fallout 76 has launched in. ![]()
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